#pragma once

#include "SparkEditor.h"

class SparkEditorToolBar : public wxAuiToolBar
{
public:
	SparkEditorToolBar();

	SparkEditorToolBar(wxWindow* parent,
		wxWindowID id = wxID_ANY,
		const wxPoint& pos = wxDefaultPosition,
		const wxSize& size = wxDefaultSize,
		long style = wxAUI_TB_DEFAULT_STYLE);

	virtual ~SparkEditorToolBar();

	virtual void ConnectEvent(void);
};

